“…One last categorization can be made according to the target hardware platform of the simulator system. A wide variety of hardware has been employed, starting from regular CPUs [12], [15], [32], [36], [40]- [42], GPUs [1], [5]- [7], [13], [14], [16], [20], [27], [30], [33]- [35], [43], [44], combination of CPUs and GPUs [19], [38], [39], [45], and including even custombuilt hardware [11], [20], [21], [25], [26], [46]. Recent simulators are increasingly adopting the GPU architecture.…”