2018 40th Annual International Conference of the IEEE Engineering in Medicine and Biology Society (EMBC) 2018
DOI: 10.1109/embc.2018.8513429
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A Robust Low-Cost EEG Motor Imagery-Based Brain-Computer Interface

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Cited by 28 publications
(13 citation statements)
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“…Nevertheless, concerns were raised about the usability of the technology, such as its association with unstable wireless communication, non-standardized sampling rate and use of gel electrodes (e.g., Chabance et al, 2019). Some researchers (e.g., Yohanandan et al, 2018) demonstrated that similar performance could be obtained with an in-house, and thus cheaper, EEG headset. A Huffington Post (New York, US) publication presented an EEG headset that was ergonomic (i.e., with dry electrodes and wireless) for <500 euros 6,7 .…”
Section: Cost and Encumberment Of Materialsmentioning
confidence: 86%
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“…Nevertheless, concerns were raised about the usability of the technology, such as its association with unstable wireless communication, non-standardized sampling rate and use of gel electrodes (e.g., Chabance et al, 2019). Some researchers (e.g., Yohanandan et al, 2018) demonstrated that similar performance could be obtained with an in-house, and thus cheaper, EEG headset. A Huffington Post (New York, US) publication presented an EEG headset that was ergonomic (i.e., with dry electrodes and wireless) for <500 euros 6,7 .…”
Section: Cost and Encumberment Of Materialsmentioning
confidence: 86%
“…The use of brain-computer interfaces (BCIs) based on electroencephalography (EEG) in video games has been widely investigated. Research in adaptive training, single-trial classification (Congedo, 2013;Barachant and Congedo, 2014) and the creation of affordable EEG acquisition devices (Vos et al, 2014;Yohanandan et al, 2018) has paved the way for the development of a ubiquitous BCI technology. For example, Congedo (2013) developed "Brain Invaders, " a BCI game inspired by the famous vintage game Space Invaders (Taito, Tokyo, Japan) and based on the socalled visual P300-an electromagnetic potential produced by the brain about 300 ms after a visual stimulation.…”
Section: Introductionmentioning
confidence: 99%
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“…Hand motion recognition [9][10][11][12][13][14][15][16][17], Muscle activity recognition [18][19][20][21][22][23] ECG Heartbeat signal classification , Heart disease classification [49][50][51][52][53][54][55][56][57][58][59][60][61][62][63], Sleep-stage classification [64][65][66][67][68], Emotion classification [69], age and gender prediction [70] EEG Brain functionality classification , Brain disease classification , Emotion classification [122][123][124][125][126][127][128][129], Sleep-stage classification [130][131][132][133]…”
Section: Emgmentioning
confidence: 99%
“…There have also been reported some related, EEG-NIRS works in [58][59][60][61][62][63][64], where emotion diagnoses were investigated. As these works are out of the scope of the current paper, we omit a detailed description of these papers.…”
Section: Hybrid Bcimentioning
confidence: 99%