2011 Workshop on Digital Media and Digital Content Management 2011
DOI: 10.1109/dmdcm.2011.26
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A Study on Natural Interaction for Human Body Motion Using Depth Image Data

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Cited by 15 publications
(2 citation statements)
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“…Camera-based systems capture video of individuals for subsequent movement analysis (e.g., [ 23 25 ]). Recently, the Microsoft Kinect [ 26 ] has been used for near real-time full-body motion capture and gesture recognition (e.g., [ 27 29 ]). The Kinect provides sensor data from a color camera, an infrared projector and camera that uses a structured light approach to calculate depth, and a microphone array.…”
Section: Introductionmentioning
confidence: 99%
“…Camera-based systems capture video of individuals for subsequent movement analysis (e.g., [ 23 25 ]). Recently, the Microsoft Kinect [ 26 ] has been used for near real-time full-body motion capture and gesture recognition (e.g., [ 27 29 ]). The Kinect provides sensor data from a color camera, an infrared projector and camera that uses a structured light approach to calculate depth, and a microphone array.…”
Section: Introductionmentioning
confidence: 99%
“…Computer vision approaches have been used to recognise human activities, e.g., [2][3][4][5], human body pose and motion [34], and measuring task performance, e.g., [6] and [7]. Models are either learned from image or motion-based features.…”
Section: Introductionmentioning
confidence: 99%