2021
DOI: 10.3724/sp.j.1089.2021.18445
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A Survey on Human-Computer Interaction in Spatial Augmented Reality

Abstract: 袁庆曙 1) , 王若楠 1) , 潘志庚 2) , 徐舒畅 1)* , 高嘉利 2) , 罗天任 2) 1) (杭州师范大学信息科学与工程学院 杭州 311121) 2) (杭州师范大学阿里巴巴商学院 杭州 311121)

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Cited by 5 publications
(2 citation statements)
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“…The application of VR technology in digital museums is more reflected in human-computer interaction, by combining virtual and realistic technologies, promoting the completion of interaction through the display of three-dimensional technology, superimposing reality and virtual, and providing a better museum browsing experience for the audience [16].VR system in the implementation process, the need for coordinate positioning in different collections of the virtual museum, according to different virtual coordinates to correspond to the virtual model. The location and image of the virtual collections, etc.…”
Section: Vr Technology Application Scopementioning
confidence: 99%
“…The application of VR technology in digital museums is more reflected in human-computer interaction, by combining virtual and realistic technologies, promoting the completion of interaction through the display of three-dimensional technology, superimposing reality and virtual, and providing a better museum browsing experience for the audience [16].VR system in the implementation process, the need for coordinate positioning in different collections of the virtual museum, according to different virtual coordinates to correspond to the virtual model. The location and image of the virtual collections, etc.…”
Section: Vr Technology Application Scopementioning
confidence: 99%
“…However, controller manipulations should be learned prior, which incurs much cognitive load [4,57]. Gesture interaction is usually consistent with real experimental operations, having no or few burdens for vision-based systems or data gloves, respectively [21]. However, students need to be trained before using gestures [28].…”
Section: Introductionmentioning
confidence: 99%