2013
DOI: 10.1007/s10055-013-0230-0
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A usability study of multimodal input in an augmented reality environment

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Cited by 88 publications
(47 citation statements)
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“…With a few exceptions [80,118,162], natural interaction techniques have not been widely studied in AR environments. Our work aims to supplement these existing techniques with input from a ring device to provide a sense of naturalism while countering the drawbacks of direct interaction with virtual objects, such as low precision [124,199] and fatigue [91,94].…”
Section: Related Work Natural 3d Interaction Techniquesmentioning
confidence: 99%
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“…With a few exceptions [80,118,162], natural interaction techniques have not been widely studied in AR environments. Our work aims to supplement these existing techniques with input from a ring device to provide a sense of naturalism while countering the drawbacks of direct interaction with virtual objects, such as low precision [124,199] and fatigue [91,94].…”
Section: Related Work Natural 3d Interaction Techniquesmentioning
confidence: 99%
“…Aside from combining direct and indirect, or relative and absolute techniques, researchers have also explored 'multimodal' techniques that combine multiple methods of natural interaction [118,162]. Piumsomboon et al [162], for example, combine hand gestures for manipulating virtual objects seen through a HWD, with voice commands for mode selection.…”
Section: Hybrid Interaction Techniquesmentioning
confidence: 99%
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“…However, using multimodal interaction might face some problems such as user needs to spend time to learn how to use the combination of unimodal interface. MMI will also increase mental workload where user has to pay attention in choosing an appropriate interface type to complete the activity for a given task [8]. Particularly in mobile settings, unimodal interaction modes can suffer from limitations (e.g.…”
Section: Multimodal Interfacesmentioning
confidence: 99%
“…al [8] proposed a framework of AR Multimodal Interface system. The components include input components for capturing video, gesture and speech input recognizer, a fusion, AR scene generation, and manager modules for producing the AR output and give the feedback to the user.…”
Section: Augmented Reality Multimodal Interfaces Frameworkmentioning
confidence: 99%