Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems 2020
DOI: 10.1145/3334480.3382953
|View full text |Cite
|
Sign up to set email alerts
|

A Virtual Reality Couch Configurator Leveraging Passive Haptic Feedback

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

0
5
0

Year Published

2020
2020
2023
2023

Publication Types

Select...
5
2

Relationship

0
7

Authors

Journals

citations
Cited by 7 publications
(5 citation statements)
references
References 12 publications
0
5
0
Order By: Relevance
“…This means that users would be allowed to access multisensory (visual and haptic) information if a product is presented by VR systems with passive haptics, i.e., with a physical sample of the product, which could facilitate evaluation [26][27][28]. This can positively impact consumer attitudes towards the product [29].…”
Section: State Of the Research Field And Research Hypothesesmentioning
confidence: 99%
“…This means that users would be allowed to access multisensory (visual and haptic) information if a product is presented by VR systems with passive haptics, i.e., with a physical sample of the product, which could facilitate evaluation [26][27][28]. This can positively impact consumer attitudes towards the product [29].…”
Section: State Of the Research Field And Research Hypothesesmentioning
confidence: 99%
“…Their study results demonstrate that enhancing stakeholders' ability to visualise the furniture products has significantly positive differences in their product experience and decision making. Zenner et al (2020) in their study used a fully immersive VR to allow the customers to elaborate on different configurations of furniture whilst the sales expert modified the configuration. In their study, they also used passive haptics to allow the consumers to experience a realistic tactile feeling while in the VR.…”
Section: Virtual Reality In the Ffe Sectormentioning
confidence: 99%
“…Zenner et al (2020) present a VR-based application to support consultations in furniture stores [23]. The system allows customers to work out different configurations of a sofa with a sales expert and allows customers to experience them through immersive VR in a variety of VEs.…”
Section: Introductionmentioning
confidence: 99%