Abstract:Multiagent evolutionary algorithm (MEA) is a relatively new optimization technique, where a life cycle of a population of agents, which perform local search, is simulated. The algorithm was originally intended as a method for solving the graph coloring problem and incorporates ideas such as lifespans of agents and a positive or negative reinforcement for the ability of the agent to improve fitness or its stagnation. In this paper, we propose to use MEA for optimization on NK fitness landscapes. These landscape… Show more
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