2017 IEEE Virtual Reality (VR) 2017
DOI: 10.1109/vr.2017.7892319
|View full text |Cite
|
Sign up to set email alerts
|

Adaptive 360-degree video streaming using layered video coding

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
29
0

Year Published

2017
2017
2024
2024

Publication Types

Select...
5
3
1

Relationship

0
9

Authors

Journals

citations
Cited by 71 publications
(29 citation statements)
references
References 4 publications
0
29
0
Order By: Relevance
“…Especially, the authors verify that there is a distortion of spherical surface owing to assigning more pixels for the focused view. Nsrabadi et al [13] adopt layered encoding for VR streaming services. Here, base layer is allocated to all view points while enhancement layers are allocated only to the focused view points.…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…Especially, the authors verify that there is a distortion of spherical surface owing to assigning more pixels for the focused view. Nsrabadi et al [13] adopt layered encoding for VR streaming services. Here, base layer is allocated to all view points while enhancement layers are allocated only to the focused view points.…”
Section: Related Workmentioning
confidence: 99%
“…By considering the situation that only part of the entire view is displayed whereas the remaining parts are decoded but not displayed in VR streaming, there have been various approaches to design bandwidth-efficient VR streaming [2], [9][10][11][12][13][14]. However, even though some recent studies related to VR streaming services have been carried out, most of work focuses on video on-demand based VR streaming instead of live streaming.…”
Section: Introductionmentioning
confidence: 99%
“…Moreover, results are only presented in a simulated environment. TaghaviNasrabadi et al use scalable video coding and tiling to stream the VR video [15]. The video is divided in di erent tiles, and each tile is encoded at di erent scalable layers.…”
Section: Related Work 21 360°video Streamingmentioning
confidence: 99%
“…Moreover, the study presented in [10] reveals high correlations between Peak Signal to Noise Ratio (PSNR) and perceptual quality. Nasrabadi et al [13] propose a layered encoding scheme for 360 • video delivery that reduces the probability of video freezes and the response latency to head movements. To reduce the bandwidth utilization, some proposals adopt 360 • video adaptation [14] or motion-based predictive solutions [15], [16].…”
Section: Related Workmentioning
confidence: 99%