Proceedings of the 2003 International Conference on Machine Learning and Cybernetics (IEEE Cat. No.03EX693)
DOI: 10.1109/icmlc.2003.1259771
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An application of multipopulation genetic algorithm for optimization of adversaries' tactics and strategies in battlefield simulation

Abstract: Simulation modeling the battlefield scenario should provide a realistic training ground for the soldiers where it is possible to test the soldiers' skills in a variety of situations. The design of opponents is one of significant facts to influence train level in battlefield simulation. This paper endeavors to show how method as Multipopulation Genetic Algorithms can he used to address the problems such as how to make opponents' actions and strat+es unpredictable and how to make battlefield simulation circumsta… Show more

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