2022
DOI: 10.1155/2022/5905117
|View full text |Cite
|
Sign up to set email alerts
|

An Empirical Study on Digital Media Technology in Film and Television Animation Design

Abstract: Computer art and design of digital media technology as a typical cross-technology, combined with graphic images of modern multimedia technology, can show three-dimensional art content and animation design and production of natural affinity; therefore, the digital media technology is introduced into modern animation design and production and is an innovative design concept and method, optimizing the creation efficiency of basic requirements. The reform and innovation of animation design and production are the r… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
24
0
1

Year Published

2022
2022
2024
2024

Publication Types

Select...
6
2
1

Relationship

0
9

Authors

Journals

citations
Cited by 35 publications
(25 citation statements)
references
References 22 publications
0
24
0
1
Order By: Relevance
“…When two or more variables are correlated, the correlation indicates how strong and directional the link between the two variables are. By using digital media technology in conjunction with modern multimedia graphics to create three-dimensional art and animation content, it is possible to demonstrate the natural affinity between these two forms of art and thus introduce digital media technology into modern animation design and production [3]. Every country's growth depends heavily on its production and manufacturing industries.…”
Section: Overview Of Virtual Reality In the Course Of Later Stagementioning
confidence: 99%
“…When two or more variables are correlated, the correlation indicates how strong and directional the link between the two variables are. By using digital media technology in conjunction with modern multimedia graphics to create three-dimensional art and animation content, it is possible to demonstrate the natural affinity between these two forms of art and thus introduce digital media technology into modern animation design and production [3]. Every country's growth depends heavily on its production and manufacturing industries.…”
Section: Overview Of Virtual Reality In the Course Of Later Stagementioning
confidence: 99%
“…It should be noted here that not all the single policy texts collected in this study only correspond to a certain stage in the animation industry value chain in the value chain dimension. erefore, when encoding the Y-axis, multiple encoding methods are adopted [23].…”
Section: Policy Text Encoding Rules and Examplesmentioning
confidence: 99%
“…e use of space and technology "interaction" and the integration of interactive devices into the spatial interface structure is the central expression of digital media interactive technology using spatial guidance. When the exhibition visitors pass through the sensing area, the sensors collect the visitor's body behavior information and feedback to the interactive device, which controls the spatial interface and reflects the digital information image change [18]. Visitors will readjust the way of visiting according to the route of changing the composition of interface information and continuously cycle the activity related to the spatial interface to form a real-time dynamic spatial guidance based on digital media.…”
Section: Interactive Guidance Of Digital Media Interactivementioning
confidence: 99%