2012
DOI: 10.4236/iim.2012.46039
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Analysing the Required Properties of Business Simulation Games to Be Used in E-Learning and Education

Abstract: Business simulation games are considered as effective tools for the empowerment and mediation of business content learning. They act as serious games which contribute to learning through a simulation of real-life situations and busi-ness environments. They are especially useful in the area of business management processes and business strategies. The blending of designed simulation technology and content curricula offers participants (players, students) a risk-free opportunity to test out a range of relevant s… Show more

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Cited by 12 publications
(7 citation statements)
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“…Furthermore, it goes in line with Sun & Wu (2016), performing group work (project work) under the supervision of the instructor motivates the students. Simulations provide the purpose and tailored settings and self-study and self-reaching goals help students gain the feeling of self-confidence (Blazic, Ribeiro, Fernandes, Pereira, & Arh, 2012). Such a model is also aimed at developing self-education skills and skills, which are currently considered crucial and featured in the list of key life and career Skills of the 21 st Century (Bellanca & Brandt, 2010;McGonigal, 2011).…”
Section: Discussionmentioning
confidence: 99%
“…Furthermore, it goes in line with Sun & Wu (2016), performing group work (project work) under the supervision of the instructor motivates the students. Simulations provide the purpose and tailored settings and self-study and self-reaching goals help students gain the feeling of self-confidence (Blazic, Ribeiro, Fernandes, Pereira, & Arh, 2012). Such a model is also aimed at developing self-education skills and skills, which are currently considered crucial and featured in the list of key life and career Skills of the 21 st Century (Bellanca & Brandt, 2010;McGonigal, 2011).…”
Section: Discussionmentioning
confidence: 99%
“…Los juegos de simulación empresarial actúan como juegos serios que contribuyen al aprendizaje a través de una simulación de situaciones de la vida real y entornos empresariales. Son especialmente útiles en el área de procesos de gestión empresarial y estrategias empresariales (Blažič et al, 2012). La combinación de tecnología de simulación y los contenidos teórico-prácticos de la asignatura ofrece a los alumnos una oportunidad sin riesgos para probar una serie de estrategias relevantes para ver la aplicación de los conocimientos adquiridos y ver las consecuencias en los resultados empresariales de un determinado negocio.…”
Section: Metodologíaunclassified
“…The idea of inserting serious games in the educational process is not new, the educational purpose being one core element in the serious game de inition by Michael and Chen [11]. Serious games have been successfully implemented in different educational ields ranging from engineering in the form of e-learning-based games in order to reach the high potential of elearning [12], to economics or the interdisciplinary ield of engineering and management in the form of business simulations [4,13,14] as well as to foreign language learning [8].…”
Section: Literature Reviewmentioning
confidence: 99%