Proceedings of the 9th International Conference on Motion in Games 2016
DOI: 10.1145/2994258.2994259
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Anatomical mirroring

Abstract: Figure 1: Using a single Kinect sensor output (color map (a), motion capture skeleton (b), point cloud (c)) and a generic 3D anatomical model (d), a user-specific anatomy is generated and animated in real-time (e).

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Cited by 5 publications
(2 citation statements)
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“…While the method achieves impressive accuracy for static objects, the accuracy drops when scanning a real human. Bauer et al [13] propose an anatomic mirror. The length of the bones are estimated from an RGB-D sequence and used to register an anatomical model.…”
Section: Rgb and Rgb-d Approachesmentioning
confidence: 99%
“…While the method achieves impressive accuracy for static objects, the accuracy drops when scanning a real human. Bauer et al [13] propose an anatomic mirror. The length of the bones are estimated from an RGB-D sequence and used to register an anatomical model.…”
Section: Rgb and Rgb-d Approachesmentioning
confidence: 99%
“…Anatomical and Biological Education and Edutainment : Preim and Saalfeld [PS18] presented a survey on virtual anatomy education systems, where they review a big corpus of techniques targeting the education of medical students. These span from surface and volume visualization [PHP * 01,LSHL16,VGHN08] to animations [BPC * 14], and from anatomical labeling [BG05] to virtual and augmented reality [SSPOJ16,PPS19,JPC * 16,MWDE * 16]. Popular examples include VOXEL‐MAN [PHP * 01] and open anatomy browser [HDK17].…”
Section: Related Workmentioning
confidence: 99%