2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) 2020
DOI: 10.1109/vrw50115.2020.00109
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Another day at the Office: Visuohaptic schizophrenia VR simulation

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Cited by 3 publications
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“…The sense of embodiment seems to be one of the key factors in a VR application, especially when it focuses on the increase in empathy. The user must feel self-located inside the virtual environment, perceive feedback from the environment as if it was from his own sensations, and recognize himself as the cause of the actions [ 9 ].…”
Section: Introductionmentioning
confidence: 99%
“…The sense of embodiment seems to be one of the key factors in a VR application, especially when it focuses on the increase in empathy. The user must feel self-located inside the virtual environment, perceive feedback from the environment as if it was from his own sensations, and recognize himself as the cause of the actions [ 9 ].…”
Section: Introductionmentioning
confidence: 99%