2023
DOI: 10.1080/10447318.2023.2254609
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Application of Virtual Avatar using Motion Capture in Immersive Virtual Environment

Myeongseok Park,
Yunsik Cho,
Giri Na
et al.
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Cited by 5 publications
(3 citation statements)
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“…Furthermore, lighter and more portable motion capture equipment enables shooting in different locations, providing flexibility in production. In a broader industry context, the integration of motion capture with virtual reality (VR) and augmented reality (AR) technologies is on the rise [25], [26], [27]. For example, [26], attempted to propose a method to create an experimental environment using motion-capture-based avatars to enhance the immersive environment, resulting in quite positive and interesting feedback.…”
Section: Literature Review a Evolution Of 3d Animation And The Role O...mentioning
confidence: 99%
See 1 more Smart Citation
“…Furthermore, lighter and more portable motion capture equipment enables shooting in different locations, providing flexibility in production. In a broader industry context, the integration of motion capture with virtual reality (VR) and augmented reality (AR) technologies is on the rise [25], [26], [27]. For example, [26], attempted to propose a method to create an experimental environment using motion-capture-based avatars to enhance the immersive environment, resulting in quite positive and interesting feedback.…”
Section: Literature Review a Evolution Of 3d Animation And The Role O...mentioning
confidence: 99%
“…In a broader industry context, the integration of motion capture with virtual reality (VR) and augmented reality (AR) technologies is on the rise [25], [26], [27]. For example, [26], attempted to propose a method to create an experimental environment using motion-capture-based avatars to enhance the immersive environment, resulting in quite positive and interesting feedback. All these developments collectively reflect the continuous evolution in the field of motion capture, reinforcing its role in modern 3D animation production.…”
Section: Literature Review a Evolution Of 3d Animation And The Role O...mentioning
confidence: 99%
“…VR technology is an advanced human-computer interface simulating a virtual environment where people can move and interact with unreal objects [15,16]. Based on the degree of immersion in the virtual environment, VR systems can be classified into non-immersive, semi-immersive, or immersive [16,17].…”
Section: Introductionmentioning
confidence: 99%