Abstract:At present, the majority of English language learners use computers as an aid to support their learning. However, the existing software is relatively homogeneous, which can only correct the pronunciation errors of the English language. Due to the massive number of problems in the software itself, it is difficult for English language learners to correct the errors that occur in their pronunciation properly. In this study, a scoring mechanism is established from the game theory perspective of language intelligen… Show more
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