2022
DOI: 10.1007/s10389-022-01788-y
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Associations between digital gaming behavior and physical activity among Finnish vocational students

Abstract: Digital gaming is considered to be a major sedentary lifestyle among youth. The time spent on digital gaming may also affect the physical behavior of young adults. Objective This study aimed to investigate the associations between various characteristics of digital gaming behavior (i.e., gaming time, device, and game type) and participation in physical activity among Finnish vocational students. Materials and methods The research… Show more

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Cited by 3 publications
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