2007 IEEE Symposium on Computational Intelligence and Games 2007
DOI: 10.1109/cig.2007.368108
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Automatic Generation of Evaluation Features for Computer Game Players

Abstract: Abstract-Accuracy of evaluation functions is one of the critical factors in computer game players. Evaluation functions are usually constructed manually as a weighted linear combination of evaluation features that characterize game positions. Selecting evaluation features and tuning their weights require deep knowledge of the game and largely alleviates such efforts.In this paper, we propose a new fast and scalable method to automatically generate game position features based on game records to be used in eval… Show more

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