2023
DOI: 10.1111/cgf.14838
|View full text |Cite
|
Sign up to set email alerts
|

Been There, Seen That: Visualization of Movement and 3D Eye Tracking Data from Real‐World Environments

Abstract: The distribution of visual attention can be evaluated using eye tracking, providing valuable insights into usability issues and interaction patterns. However, when used in real, augmented, and collaborative environments, new challenges arise that go beyond desktop scenarios and purely virtual environments. Toward addressing these challenges, we present a visualization technique that provides complementary views on the movement and eye tracking data recorded from multiple people in real‐world environments. Our … Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...

Citation Types

0
0
0

Year Published

2023
2023
2024
2024

Publication Types

Select...
3
1
1

Relationship

1
4

Authors

Journals

citations
Cited by 7 publications
references
References 68 publications
0
0
0
Order By: Relevance