2021
DOI: 10.1177/07308884211028892
|View full text |Cite
|
Sign up to set email alerts
|

Bulut, E. (2020). A Precarious Game: The Illusion of Dream Jobs in the Video Game Industry

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1

Citation Types

0
3
0

Year Published

2024
2024
2024
2024

Publication Types

Select...
1

Relationship

0
1

Authors

Journals

citations
Cited by 1 publication
(3 citation statements)
references
References 0 publications
0
3
0
Order By: Relevance
“…Turning to the question of China's game art industry. Zhao [1] claims that the rise of AI art seems to be causing anxiety among game designers. Artificial intelligence is trained on huge datasets that would take decades for human designers to complete -Artificial intelligence is likely to replace the artists themselves.…”
Section: Ai Image Generatormentioning
confidence: 99%
See 2 more Smart Citations
“…Turning to the question of China's game art industry. Zhao [1] claims that the rise of AI art seems to be causing anxiety among game designers. Artificial intelligence is trained on huge datasets that would take decades for human designers to complete -Artificial intelligence is likely to replace the artists themselves.…”
Section: Ai Image Generatormentioning
confidence: 99%
“…It depends on whether people are willing to pay for artworks which are created by AI. For example, Zhao [1] pointed out that consumers are reluctant to buy AI-generated items in games, thinking they are cheap, and consumers prefer to choose characters or scenes created by human artists. This is also the choice of companies, especially in the Internet age.…”
Section: Ai Image Generatormentioning
confidence: 99%
See 1 more Smart Citation