2020
DOI: 10.37544/0720-5953-2020-03-69
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CAD-Gestaltmodellierung in VR für die frühe Entwurfsphase/CAD Shape Modeling in VR for the Early Design Phase

Abstract: INHALT Virtual Reality bietet neben der stereoskopischen Visualisierung zusätzlich die Möglichkeit der natürlichen Interaktion mit virtuellen Objekten ähnlich der Interaktion mit phy-sischen Objekten in der Realität. Der nachfolgende Beitrag beschreibt eine auf Fingertracking basierende Methode, mit der die Gestalt eines frühen Entwurfs innerhalb einer virtuellen Umgebung in einer CAD-Anwendung synthetisiert werden kann.

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Cited by 3 publications
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“…Commercial virtual reality modelling tools such as GravitySketch provide the functionality. Researchers have developed bimanual natural interfaces (Fechter et al, 2020) and proposed a collection of natural interactions for the necessary modelling operations (Harlan et al, 2021). A natural modelling interface could be directly adopted for the hybrid workstation to enable holographic CAD drafting, as shown in Figure 4, right.…”
Section: Three-dimensional Drafting With Geometric Primitivesmentioning
confidence: 99%
“…Commercial virtual reality modelling tools such as GravitySketch provide the functionality. Researchers have developed bimanual natural interfaces (Fechter et al, 2020) and proposed a collection of natural interactions for the necessary modelling operations (Harlan et al, 2021). A natural modelling interface could be directly adopted for the hybrid workstation to enable holographic CAD drafting, as shown in Figure 4, right.…”
Section: Three-dimensional Drafting With Geometric Primitivesmentioning
confidence: 99%