2014
DOI: 10.1007/978-3-642-54734-8_21
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CARL: A Language for Modelling Contextual Augmented Reality Environments

Abstract: The paper describes a novel, declarative language that enables modelling ubiquitous, contextual and interactive augmented reality environments. The language, called CARL-Contextual Augmented Reality Language, is highly componentised with regards to both the structure of AR scenes as well as the presented AR content. This enables dynamic composition of CARL presentations based on various data sources and depending on the context. CARL separates specification of three categories of entities constituting an AR en… Show more

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Cited by 13 publications
(4 citation statements)
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References 14 publications
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“…Authors ARML 2.0 [11] Open Geospatial Consortium APRIL [12] Florian Ledermann, Dieter Schmalstieg CARL [13] Dariusz Rumiński, Krzysztof Walczak AREML [14] Rafał Wojciechowski SSIML/AR [15] Arnd Vitzthum, Heinrich Hussmann KARML [16] Blair MacIntyre, Alex Hill, Hafez Rouzati, Maribeth Gandy, Brian Davidson ICDL [17] Pablo Figueroa, Raimund Dachselt, Irma Lindt ARUIML [18] Mikel Salazar Gonzalez, Carlos Laorden Gómez MRIML [19] Wolfgang Broll, Irma Lindt, Jan Ohlenburg, Axel Linder CUIML [20] Christian Sandor, Thomas Reicher…”
Section: Languagementioning
confidence: 99%
See 1 more Smart Citation
“…Authors ARML 2.0 [11] Open Geospatial Consortium APRIL [12] Florian Ledermann, Dieter Schmalstieg CARL [13] Dariusz Rumiński, Krzysztof Walczak AREML [14] Rafał Wojciechowski SSIML/AR [15] Arnd Vitzthum, Heinrich Hussmann KARML [16] Blair MacIntyre, Alex Hill, Hafez Rouzati, Maribeth Gandy, Brian Davidson ICDL [17] Pablo Figueroa, Raimund Dachselt, Irma Lindt ARUIML [18] Mikel Salazar Gonzalez, Carlos Laorden Gómez MRIML [19] Wolfgang Broll, Irma Lindt, Jan Ohlenburg, Axel Linder CUIML [20] Christian Sandor, Thomas Reicher…”
Section: Languagementioning
confidence: 99%
“…Although Ledermann and Schmalstieg state that it should be possible to use other platforms to reproduce presentations created with APRIL [27], Vitzthum and Hussmann mention that the presentations are not intended to be platform-independent as they are designed to run on the Studiertube platform [28]. [13] was designed to enable the modeling of Contextual Augmented Reality Environments (CARE) [29] Revista Facultad de Ingeniería (Rev. Fac.…”
Section: ) Augmented Reality Presentation and Interaction Language (April) Aprilmentioning
confidence: 99%
“…Similar web-based tools are also used for defining the geoposition of virtual content in location-based experiences [33] and for creating augmented reality presentations [17]. These tools sometimes define their own custom languages for content and the specification of rules [24,38], both of which are necessary for enabling more flexible interactions and storytelling (a particularly important focus in media production). To overcome the difficulty of manipulating tridimensional content using 2D user interfaces, other solutions have adopted simple content and interaction prototyping directly within augmented reality [8], either leveraging gestures [39] or tangible interfaces [21].…”
Section: Authoring Tools For Ar Contentmentioning
confidence: 99%
“…In turn, multimedia content that can appear within the AR scene can be 2D images, 3D images, video sequences, sound sequences, text or embedded web pages. To enable free composition of AR scenes from arbitrary multimedia content, various scene templates encoded in the CARL (Contextual Augmented Reality Language) language are used [24,25].…”
Section: The Ar Web 20 Platformmentioning
confidence: 99%