2021
DOI: 10.4018/978-1-7998-7638-0.ch016
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Challenges and Research in Virtual Worlds and Augmented Reality in the Educational Field

Abstract: New technologies and opportunities to modernize and make teaching more dynamic emerge, as well as to switch from the ordinary traditional teaching method to a different format, which makes the student the protagonist of the construction of his knowledge. It is precisely in this context that new forms of use of technology in the educational field emerge, among which are the virtual worlds (MV) and augmented reality (AR), which are the objects of analysis in this chapter. Taking the basic premises on these topic… Show more

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