“…The theme consists of content that describes how consumers perceive and interact with VR. Due to the increased commercial interest in VR as a tool that may engage and enhance user experience, prior literature (see Adegoke et al, 2022; Ball et al, 2021; Bano & Siddiqui, 2022; Capasa et al, 2022; Chang, 2022; Grudzewski et al, 2018; Han et al, 2020; Huang et al, 2016; Kim & Hall, 2019; Krasonikolakis et al, 2021; Le et al, 2022; Lee et al, 2019, 2020; Leung et al, 2022; Moorhouse, 2019; Schiopu et al, 2022; Seong & Hong, 2022; Tan et al, 2022) have laid significant groundwork in this area, examining user interactions through the lenses of experience, behavior, and marketing.…”