2021
DOI: 10.1016/j.tele.2021.101716
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Convergence between the real and the augmented: Experiences and perceptions in location-based games

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Cited by 19 publications
(11 citation statements)
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“…The interplay between the physical world and the online world connected to it, can take many shapes and sizes, but the central components of locations and social connections remain (Papangelis et al, 2020;Schwartz and Halegoua, 2015;Tussyadiah, 2012). In LBGs it is crucial to have sensor-data of the players' real world location so it can be represented in the digital realm (Laato et al, 2021b). The digital world then becomes a parallel and additional layer of reality (Jensen et al, 2019), and while the territorial conflict takes place in this realm, it influences player behaviour, movement and attitudes in the physical world as well (Liberati, 2018).…”
Section: Background 21 Territoriality In Location-based Gamesmentioning
confidence: 99%
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“…The interplay between the physical world and the online world connected to it, can take many shapes and sizes, but the central components of locations and social connections remain (Papangelis et al, 2020;Schwartz and Halegoua, 2015;Tussyadiah, 2012). In LBGs it is crucial to have sensor-data of the players' real world location so it can be represented in the digital realm (Laato et al, 2021b). The digital world then becomes a parallel and additional layer of reality (Jensen et al, 2019), and while the territorial conflict takes place in this realm, it influences player behaviour, movement and attitudes in the physical world as well (Liberati, 2018).…”
Section: Background 21 Territoriality In Location-based Gamesmentioning
confidence: 99%
“…Some LBGs also use this data as part of the game. For example, the popular LBG, Pok emon GO, alters game content based on all four aspects, increasing the convergence between the game and the physical world (Laato et al, 2021b). By contrast, other LBGs may only loosely tie game mechanics to the physical world.…”
Section: Background 21 Territoriality In Location-based Gamesmentioning
confidence: 99%
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