“…The sense of personal worth is recognized as a primary psychological mechanism for human functioning and is defined as an evaluation of one's self-concept mirrored on appraisals, social comparisons, and self-attributions (Rosenberg, Schooler, & Schoenbach, 1989). A large number of studies have associated problematic gaming behavior or IGD with low selfesteem (Beard, Haas, Wickham, & Stavropoulos, 2017; Family and personality traits in Internet gaming disorder Ko, Yen, Chen, Chen, & Yen, 2005;Lemmens, Valkenburg, & Peter, 2011;Sincek, Humer-Tomasic, & Duvnjak, 2017;Wartberg et al, 2017). Players have been found to depend on gaming to gain self-esteem, to compensate for weak self-image by exhibiting mastery, escaping reality or overcoming difficulties in social interaction (Douglas et al, 2008;King & Delfabbro, 2014;Lemmens et al, 2011;Williams, Yee, & Caplan, 2008).…”