In the Memory Reallocation Problem a set of items of various sizes must be dynamically assigned to non-overlapping contiguous chunks of memory. It is guaranteed that the sum of the sizes of all items present at any time is at most a (1 − 𝜀)-fraction of the total size of memory (i.e., the load-factor is at most 1 − 𝜀). The allocator receives insert and delete requests online, and can re-arrange existing items to handle the requests, but at a reallocation cost defined to be the sum of the sizes of items moved divided by the size of the item being inserted/deleted.The folklore algorithm for Memory Reallocation achieves a cost of 𝑂 (𝜀 −1 ) per update. In recent work at FOCS'23, Kuszmaul showed that, in the special case where each item is promised to be smaller than an 𝜀 4 -fraction of memory, it is possible to achieve expected update cost 𝑂 (log 𝜀 −1 ). Kuszmaul conjectures, however, that for larger items the folklore algorithm is optimal.In this work we disprove Kuszmaul's conjecture, giving an allocator that achieves expected update cost 𝑂 (𝜀 −1/2 polylog 𝜀 −1 ) on any input sequence. We also give the first non-trivial lower bound for the Memory Reallocation Problem: we demonstrate an input sequence on which any resizable allocator (even offline) must incur amortized update cost at least Ω(log 𝜀 −1 ).Finally, we analyze the Memory Reallocation Problem on a stochastic sequence of inserts and deletes, with random sizes in [𝛿, 2𝛿] for some 𝛿. We show that, in this simplified setting, it is possible to * This work was supported in part by NSF grants CNS-2118620 and CCF-2106999.