2021
DOI: 10.1007/s10055-021-00563-w
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Could virtual reality applications pose real risks to children and adolescents? A systematic review of ethical issues and concerns

Abstract: Virtual reality technologies (VRTs) are high-tech human–computer interfaces used to develop digital content and can be applied to multiple different areas, often offering innovative solutions to existing problems. A wide range of digital games is being also developed with VRTs and together with their components, the games' structural elements are appealing to children and engaging them more in virtual worlds. Our research interest is directed towards children's development and the effects of VRTs within gaming… Show more

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Cited by 93 publications
(55 citation statements)
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References 138 publications
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“…While the future is promising for VRET + TMH, there remains uncertainty about how acceptability and outcomes may vary by treatment populations, practitioner competencies, use cases, and ethics. Studies to date have not focused on diverse participant characteristics that may be relevant to risks and outcomes (Liu et al, 2020;Kaimara et al, 2021;Kothgassner and Felnhofer, 2021). TMH and VRET are not yet standard topics in professional education and training, which leaves providers with lingering hesitation (Cowan et al, 2019;Kourtesis et al, 2019;Hilty et al, 2020).…”
Section: Discussionmentioning
confidence: 99%
“…While the future is promising for VRET + TMH, there remains uncertainty about how acceptability and outcomes may vary by treatment populations, practitioner competencies, use cases, and ethics. Studies to date have not focused on diverse participant characteristics that may be relevant to risks and outcomes (Liu et al, 2020;Kaimara et al, 2021;Kothgassner and Felnhofer, 2021). TMH and VRET are not yet standard topics in professional education and training, which leaves providers with lingering hesitation (Cowan et al, 2019;Kourtesis et al, 2019;Hilty et al, 2020).…”
Section: Discussionmentioning
confidence: 99%
“…The virtual environment allows participants to interact in real-time. 35 However, according to a study, most children displaying signs of gaming addiction had poor social skills and a higher tendency to act impulsively. 36 Additionally, it was discovered that increased loneliness and depression, anxiety, social fears, and poor academic performance are more likely to be the aftermath of addictive behaviour than to be the cause of it.…”
Section: General Psychiatrymentioning
confidence: 99%
“…VR gaming systems provide a 3D immersive set-up that feels virtually comparable to real-life experience. The virtual environment allows participants to interact in real-time 35. However, according to a study, most children displaying signs of gaming addiction had poor social skills and a higher tendency to act impulsively 36.…”
Section: Projected Negative Impact Of Nfts and The Metaverse On Menta...mentioning
confidence: 99%
“…The traditional learning methods are outdated, and the teacher and the student collectively demand a new learning method. It is critical to understand that the students concerned with their learning are more interested in learning with the help of innovative technology in modern times ( 23 ). Technology has changed traditional learning methods and has helped improve the learning process for teachers and students.…”
Section: Literature Reviewmentioning
confidence: 99%
“…In America and Canada, students are utilizing virtual reality gadgets. With the help of the internet, they are improving their learning standard to an advanced level because it is essential to understand that, with the help of virtual reality, group interaction can be enhanced to ensure that the communication between the students is reliable ( 12 , 23 ). Similarly, in the educational institutes of Japan, the students are provided with appropriate digital and virtual reality gadgets that are important to consider productively to ensure that the students are getting the right opportunity for learning in a developed way ( 27 ).…”
Section: Literature Reviewmentioning
confidence: 99%