1989
DOI: 10.1109/38.19051
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Curvature and the fairness of curves and surfaces

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Cited by 126 publications
(35 citation statements)
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“…Is it possible to erase unwanted curvature extrema, and how should we proceed? Among B-spline standard algorithms, knot removal, which amounts to reducing the number of control points may sometime be an effective method for removing curvature extrema and smoothing a curve [1]. However, for demanding applications, reducing the number of control points is not a solution.…”
Section: Introductionmentioning
confidence: 99%
“…Is it possible to erase unwanted curvature extrema, and how should we proceed? Among B-spline standard algorithms, knot removal, which amounts to reducing the number of control points may sometime be an effective method for removing curvature extrema and smoothing a curve [1]. However, for demanding applications, reducing the number of control points is not a solution.…”
Section: Introductionmentioning
confidence: 99%
“…Contrary to what might be the case in the field of computer graphics, where often the goal is to design aesthetically pleasing curves (Farin and Sapidis, 1989), in motion control scenarios it is preferable to assign paths that consist of straight lines and arc segments rather than splines, mainly because the latter implies that at least one of the control surfaces (a ship's rudder, for instance) will always be active, due to the relentlessly varying curvature. In addition, using straight lines and arc segments makes it more likely and easier to ensure that the path will not include wiggles or zigzags between two waypoints.…”
Section: Introductionmentioning
confidence: 99%
“…The osculating circle at a point x on a curve is the circle that approximates the curve by matching its tangent and curvature [11]. Instead of solving a linear system, we also propose to use the corresponding control points from a circle template.…”
Section: Circle and Sphere Templatesmentioning
confidence: 99%