2016 10th European Conference on Antennas and Propagation (EuCAP) 2016
DOI: 10.1109/eucap.2016.7481963
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Delay spread in mmwave bands for indoor using Game Engines 3D Ray based Tools

Abstract: Simulation results of channel parameters using a Game Engine Ray Based Tool in different operating systems with different hardware architectures and using an open source 3D modeling tool for an indoor scenario are presented in this paper. We present simulation results and compare them with a set of measurements for an indoor scenario in the 5.4 GHz band, obtaining good matches between the rays traced by the tool and measurements for delay spread.

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“…Latest technologies of Fifth-Generation (5G) wireless networks are aimed to the meeting of the objectives of high-speed transmission and large increase in channel capacity [1], [2]. It is awaited that 5G systems configure heterogeneous networks of overlapping cell, also composed of macrocells for wide coverage.…”
Section: Introductionmentioning
confidence: 99%
“…Latest technologies of Fifth-Generation (5G) wireless networks are aimed to the meeting of the objectives of high-speed transmission and large increase in channel capacity [1], [2]. It is awaited that 5G systems configure heterogeneous networks of overlapping cell, also composed of macrocells for wide coverage.…”
Section: Introductionmentioning
confidence: 99%