Proceedings of the 14th International Conference on Interaction Design and Children 2015
DOI: 10.1145/2771839.2771916
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Designing a virtual assistant for in-car child entertainment

Abstract: Driving is an attention-demanding task, especially with children in the back seat. While most recommendations prefer to reduce children's screen time in common entertainment systems, e.g. DVD players and tablets, parents often rely on these systems to entertain the children during car trips. These systems often lack key components that are important for modern parents, namely, sociability and educational content. In this contribution we introduce PANDA, a parental affective natural driving assistant. PANDA is … Show more

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Cited by 15 publications
(17 citation statements)
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References 11 publications
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“…Text entry [9,38,67,71,82,85,93] Application control [22,90,92] Speech analysis [26,36,52,68,72] Spoken output [28,31,66,77] Conversational Agents [33,43,45,48,55,61,96] Probes [18,74] Domains Education [22,43,52,61,68,77] Health & Well-being [26,28,36,71,72,92,94] Transportation [33,38,55,67,90] Gaming [18,26,36,52,66,…”
Section: References Themesmentioning
confidence: 99%
See 1 more Smart Citation
“…Text entry [9,38,67,71,82,85,93] Application control [22,90,92] Speech analysis [26,36,52,68,72] Spoken output [28,31,66,77] Conversational Agents [33,43,45,48,55,61,96] Probes [18,74] Domains Education [22,43,52,61,68,77] Health & Well-being [26,28,36,71,72,92,94] Transportation [33,38,55,67,90] Gaming [18,26,36,52,66,…”
Section: References Themesmentioning
confidence: 99%
“…Gordon et al [33] introduced a parental driving entertainment virtual agent called PANDA connecting two tablets, one in the front, and one in the back of the car. The agent supports the parent driver via a CUI to mediate interaction with children in the back seat.…”
Section: Conversational Agentsmentioning
confidence: 99%
“…A number of papers provide evidence that speech is a promising mode of computer interaction for children (e.g., [41]). Proposed applications of such systems are as diverse as play/entertainment (e.g., [5,22,28,32,33]), social skill practice (e.g., [15]), literacy education (e.g., [21,39,45]), and incar entertainment (e.g., [18]). However, spoken dialog systems for children is an area with significant potential for improvement.…”
Section: Spoken Dialog Systems and Speech Recognitionmentioning
confidence: 99%
“…While there has been substantial previous work on speech interfaces for children's entertainment (e.g., [18,22,32,33]), we focus on informational queries as the specific context of interaction with speech interfaces. There are two reasons for this decision.…”
Section: Children's Informational Query Practicesmentioning
confidence: 99%
“…To fulfill these goals, PANDA has a face that appears on either the front-or back-seat tablets, can produce facial expressions, recognize speech and interact with the driver and passengers in the car in a socially engaging way [10].…”
Section: Rq1 How Might a Component Based Approach Affect The Developmentioning
confidence: 99%