2022
DOI: 10.1016/j.compind.2022.103761
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Designing complex manufacturing systems by virtual reality: A novel approach and its application to the virtual commissioning of a production line

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Cited by 23 publications
(7 citation statements)
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“…The cost/benefit calculation is crucial, as it is a well-accepted fact that the investment in competence and software tools are considerable, which must be balanced with the time and cost savings in the procurement, commissioning, and start-up phase of an industrial project. The results of this study are also confirmed by [4,8] regarding several aspects, e.g., the importance and complexity in making accurate enough physical model construction of virtual devices, and the logical model construction of virtual devices. If not, the ability to make relevant virtual tests is lost.…”
Section: Discussionsupporting
confidence: 74%
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“…The cost/benefit calculation is crucial, as it is a well-accepted fact that the investment in competence and software tools are considerable, which must be balanced with the time and cost savings in the procurement, commissioning, and start-up phase of an industrial project. The results of this study are also confirmed by [4,8] regarding several aspects, e.g., the importance and complexity in making accurate enough physical model construction of virtual devices, and the logical model construction of virtual devices. If not, the ability to make relevant virtual tests is lost.…”
Section: Discussionsupporting
confidence: 74%
“…In other domains the use of VC and the success stories are limited, as many have tried and failed to make it work or have spent too much time and cost doing it. The typical lessons learned are that it requires well developed working procedures, discipline, clear roles and related [4,5]. Further, the use of VC requires employees to acquire new competencies [15] as well acquisition of a set of powerful tools which comes at a relatively high cost.…”
Section: Industry State-of-the-artmentioning
confidence: 99%
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“…Por outro lado, na indústria em geral, mesmo com todos os seus benefícios, não se observa sua crescente adoção e ferramentas adequadas de avaliação, particularmente como suporte a HFE, são necessárias (VOSNIAKOS et al, 2017). Motivos como necessidade de equipes especializadas na tecnologia VR, aquisição de hardware e software de alto custo e setup complexo, ausência de padrão na indústria (DAMMACCO et al, 2022) e de troca de dados desfavorecem seu uso.…”
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“…Dammacco et al (2022) utilizaram um método chamado Golden Zone para verificação imediata de restrições ergonômicas ✓ Ottogalli et al (2021) utilizaram VR com marker-based mocap e análise ergonômica em tempo real e automática MODO DE ANÁLISE ERGONÔMICA ✓ Ottogalli et al (2021) utilizaram VR com marker-based mocap e análise ergonômica em tempo real e modo automático na indústria da aviação ✓ Peruzzini et al (2021) utilizaram VR com marker-based mocap e análise ergonômica em software adicional (Siemens Jack) de modo automático CAPTURA DE MOVIMENTO ✓ Kačerová et al (2022) compararam o uso de VR e marker-based mocap com métodos tradicionais ✓ Puthenveetil et al (2015) utilizaram markerless mocap (Kinect) para escalar o digital human model ✓ Vosniakos et al (2017) utilizaram o markerlesse mocap (Kinect) para rastreamento de esqueleto FONTE: O autor (2022). O artefato proposto nesta pesquisa pode ser uma solução generalizada para essas classes de problema.…”
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