2010
DOI: 10.1145/1865245.1865247
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Designing for solitude

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Cited by 19 publications
(16 citation statements)
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“…This ‘slow’ revival is in keeping with writings on the value of disconnectedness (Fullerton, 2010), and the idea that we are losing control over our lives (Leshed and Sengers, 2011) because of the constant attention technology demands of us. Research embracing the slow technology philosophy has resulted in some unique prototypes which are devised to be used over a long period of time.…”
Section: Introductionmentioning
confidence: 62%
“…This ‘slow’ revival is in keeping with writings on the value of disconnectedness (Fullerton, 2010), and the idea that we are losing control over our lives (Leshed and Sengers, 2011) because of the constant attention technology demands of us. Research embracing the slow technology philosophy has resulted in some unique prototypes which are devised to be used over a long period of time.…”
Section: Introductionmentioning
confidence: 62%
“…Estas capacidades porém, podem ser manipuladas como já citado devido a estarem intimamente ligadas a fatores externos e subjetivos mas também pela interação com objetos de design. O texto "Temporal design: looking at time as social coordination" (PSCHETZ L., BASTIAN M. & SPEED C. 2016) propõe que há diferentes abordagens de design sobre o tempo, como o Slow Design (STRAUSS & FUAD-LUKE, 2009) e Design for Solitude (FULLERTON, 2010). Dentre elas, os autores identificaram um crescente interesse pela especulação do futuro através de ações no presente, especialmente com o avanço de novas tecnologias.…”
Section: Percepção Temporal E Designunclassified
“…A abordagem da ficção também assume que vivemos um período de aceleração do tempo percebido devido à grande quantidade de atividades e informações disponíveis, e sua resposta é baseada nos princípios de Design for Solitude, onde a limitação ao acesso de informações e restrição de determinadas atividades é o mecanismo pelo qual podemos experienciar uma outra percepção do tempo e, neste caso com o objetivo de concluir as atividades necessárias e "perder menos tempo" em distrações (FULLERTON, 2010), entretanto o mesmo se torna mais uma outra distração a ocupar o usuário. Entretanto, por se tratar de um projeto crítico este é justamente o objetivo da autora ao propor uma solução especulativa que gera outro problemas a serem discutidos.…”
Section: Abordagemunclassified
“…Nonetheless, the sentimental aspect of a ripening design still seems to be beneficial for several reasons. One implied benefit is that, as the ripening feature lets its users have a private moment for reflection, it led the participants to have a moment of solitude [8] by providing the option for them not to share ("Writing down my feeling [in RR] helped me to be relieved. There was no need to share my anger with others, so I deleted the writings during ripening time."…”
Section: Preserved Room For Solitude In Public Online Spacementioning
confidence: 99%
“…A pause moment in the experience of interactive systems has been re-illuminated for its worth in allowing us to rest from the flow of experience and be in the mode of reflection [6,8]. By slowing down the pace of interaction, a pause moment allows us to look for the qualities of life besides efficiency and productivity [18] and to pursue our true well-being [10].…”
Section: Introductionmentioning
confidence: 99%