Proceedings of the 2020 ACM Designing Interactive Systems Conference 2020
DOI: 10.1145/3357236.3395560
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Designing Mind(set) and Setting for Profound Emotional Experiences in Virtual Reality

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Cited by 16 publications
(13 citation statements)
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“…Other than the limited range of emotional states, the review by Montana et al [26] also highlights that many studies done in HCI seem to evaluate VR as positive technology to elicit positive change in its users. This includes inducing happiness, relaxation or a mindful state of mind [21,34]. Another review by Wagener et al [43] suggests similar results regarding commercially available VR applications.…”
Section: Emotion Regulation Of Complex Emotionsmentioning
confidence: 92%
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“…Other than the limited range of emotional states, the review by Montana et al [26] also highlights that many studies done in HCI seem to evaluate VR as positive technology to elicit positive change in its users. This includes inducing happiness, relaxation or a mindful state of mind [21,34]. Another review by Wagener et al [43] suggests similar results regarding commercially available VR applications.…”
Section: Emotion Regulation Of Complex Emotionsmentioning
confidence: 92%
“…However, when analysing recent VR applications for ER [26], most use VR to induce emotions in its users, mostly for anxiety therapy [25] or for relaxation purposes [21,34,42]. This position paper argues that VR interventions to support ER should provide means for users to express their own complex emotions and thus support reflection and a deeper engagement with those emotions (fig.…”
Section: Introductionmentioning
confidence: 99%
“…The interest in commercial mobile and VR well-being systems is steadily increasing. Concurrently, research established guidelines for designing visual content of VR apps used to elicit positive change [29,46] and outlined the design space of VR well-being apps with the means of a systematic literature review [28]. We extend these approaches by analysing commercial well-being mobile and VR apps based on insights derived from expert interviews with a specific focus on ER.…”
Section: The Potential Of Mobile and Vr Technologies For Mentalmentioning
confidence: 99%
“…Additionally, 10 therapists stressed that therapy should offer a space for unbiased emotional exploration and expression. This aspect was only mentioned once in regard to VR, which was surprising because VR is considered an efficient medium for artistic expression [9,29]. Although also switching between virtual settings, e.g.…”
Section: Vr Appsmentioning
confidence: 99%
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