2019
DOI: 10.46652/rgn.v4i22.569
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Developing board games to teach literary elements in ‘To Kill a Mockingbird’

Abstract: The purpose of this research is to interrogate the effectiveness of developing board games to teach literary elements such as characters, setting and themes based on the literary text ‘To Kill a Mockingbird’ by Harper Lee. The development of board games in teaching English literature aims to help student teachers to critically examine their understanding of the approaches to teaching literature. It will further develop critical appreciation and cultural awareness for students whose English is a second language… Show more

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