2016
DOI: 10.1109/tvt.2016.2529059
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Device-to-Device Communication in LTE-Advanced System: A Strategy-Proof Resource Exchange Framework

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Cited by 19 publications
(11 citation statements)
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“…In a normal scenario interference will increase with an increase in the number of D2D pairs with a fixed number of RBGs in a cell and it will reduce the interference with the increasing number of RBG. These two scenarios are analyzed and compared with an existing work [10] where the resource exchange only in a D2D environment was considered. The resource exchange was purely based on the preference matrix of the UEs.…”
Section: Resultsmentioning
confidence: 99%
See 1 more Smart Citation
“…In a normal scenario interference will increase with an increase in the number of D2D pairs with a fixed number of RBGs in a cell and it will reduce the interference with the increasing number of RBG. These two scenarios are analyzed and compared with an existing work [10] where the resource exchange only in a D2D environment was considered. The resource exchange was purely based on the preference matrix of the UEs.…”
Section: Resultsmentioning
confidence: 99%
“…In an existing work Chih-Yu Wang et al [10] demonstrated a concept of resource exchange, which was performed based on a trader assisted mechanism. In that work it is assumed that UE compete for RBGs with based on their preference.…”
Section: Resource Exchangementioning
confidence: 99%
“…Money exchange, resource exchange, and reputation exchange are three widely used incentive mechanism [23][24][25]. However, these three incentive mechanisms need to assume that UAV can obtain UEs' complete information such as channel conditions, resource requirements, and costs for caching, which is unrealistic for practical implements.…”
Section: Introductionmentioning
confidence: 99%
“…For this purpose device-to-device (D2D) communication system is one of the promising technologies introduced [6][7][8][9][10]. D2D communication is a 5G cellular communication standard that facilitates nearby active devices to communicate directly without going through a base-station (BS) [11][12][13][14][15]. Services such as multimedia sharing, online gaming and cloud computing etc., have become vital part of daily communications.…”
Section: Introductionmentioning
confidence: 99%