IET 4th European Conference on Visual Media Production (CVMP 2007) 2007
DOI: 10.1049/cp:20070043
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Dynamic feathering: minimising blending artefacts in view-dependent rendering

Abstract: Keywords:Image-based rendering, view-dependent texture mapping, feathering, image blending, image compositing. AbstractConventional view-dependent texture mapping techniques produce composite images by blending subsets of input images, weighted according to their relative influence at the rendering viewpoint, over regions where the views overlap. Geometric or camera calibration errors often result in a loss of detail due to blurring or double exposure artefacts which tends to be exacerbated by the number of bl… Show more

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Cited by 2 publications
(1 citation statement)
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“…All sequences were generated with automatic calibration, 2D segmentation, reconstruction and refinement. View-dependent rendering is performed using the view-dependent geometry to ren-der images from the adjacent views with dynamic feathering over cameras rendered from different views [19]. The statdium backgrounds are manually modelled using either images from the captured sequences as in Figure 13(a) or a synthetic appearance Figure 13(c).…”
Section: Free-viewpoint Rendering Resultsmentioning
confidence: 99%
“…All sequences were generated with automatic calibration, 2D segmentation, reconstruction and refinement. View-dependent rendering is performed using the view-dependent geometry to ren-der images from the adjacent views with dynamic feathering over cameras rendered from different views [19]. The statdium backgrounds are manually modelled using either images from the captured sequences as in Figure 13(a) or a synthetic appearance Figure 13(c).…”
Section: Free-viewpoint Rendering Resultsmentioning
confidence: 99%