Brain Art 2019
DOI: 10.1007/978-3-030-14323-7_7
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EEG KISS: Shared Multi-modal, Multi Brain Computer Interface Experience, in Public Space

Abstract: Can shared intimate experience of social touch be mediated through multibrain-computer interface (Multi-brain BCI) interaction in public space? Two artistic EEG KISS orchestrations, both multi-modal, multi-brain BCIs, are shown to create novel shared experiences of social touch in public space. These orchestrations purposefully disrupt and translate known forms of face-to-face connection and sound, to re-orchestrate unfamiliar sensory syntheses of seeing, hearing, touching and moving, connected to data-visuali… Show more

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Cited by 9 publications
(7 citation statements)
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“…Multi-sensory orchestrations of social touch have been designed and performed in public spaces. In these orchestrations, shared sense making and reflection of social context and experience of embodiment through dialogue with a (human) performance host is explored (Lancel et al 2019a(Lancel et al , 2019b(Lancel et al , 2019c(Lancel et al , 2019d. In three experiments with the Saving Face (2012) and Master Touch (2013) orchestrations in Amsterdam, Berlin-Dessau and Beijing, the effects of different hosting designs have been explored and analysed.…”
Section: Discussion and Future Researchmentioning
confidence: 99%
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“…Multi-sensory orchestrations of social touch have been designed and performed in public spaces. In these orchestrations, shared sense making and reflection of social context and experience of embodiment through dialogue with a (human) performance host is explored (Lancel et al 2019a(Lancel et al , 2019b(Lancel et al , 2019c(Lancel et al , 2019d. In three experiments with the Saving Face (2012) and Master Touch (2013) orchestrations in Amsterdam, Berlin-Dessau and Beijing, the effects of different hosting designs have been explored and analysed.…”
Section: Discussion and Future Researchmentioning
confidence: 99%
“…through prosthetics) and indirect corporeal interaction (between actors and spectators), or in combination. 4 Examples of interaction design aiming at supporting 'a perceptual illusion of non-mediation' of touch can be found in different applications for (combined) virtual and augmented realities and robotics, for gaming design, art, entertainment, training, therapy, sex, gaming, robotics (Erp and Toet 2015, Huisman 2017, Lancel et al 2019d). 5 Patented artificial skin compositions attempting to evoke experience of presence in the form of perceptual realism, include Cyberskin, Futurotic.…”
Section: Related Workmentioning
confidence: 99%
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