2024
DOI: 10.21015/vtse.v12i3.1863
|View full text |Cite
|
Sign up to set email alerts
|

Effectiveness of Game-Based Interactive Approach Using Deep Learning Framework for Dyslogia."

Erum Mahmood,
Nida Hassan,
Farheen Qazi
et al.

Abstract: Traditional speech therapy approaches have long been considered revolutionary for treating speech disorders. However, as the younger generation becomes increasingly disengaged from these methods, their effectiveness is diminishing. This study identifies the need to revitalize traditional practices by integrating them into virtual environments and incorporating gamification elements. The motivation behind this work is to enhance engagement and improve therapy outcomes by making the process more appealing to chi… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...

Citation Types

0
0
0

Publication Types

Select...

Relationship

0
0

Authors

Journals

citations
Cited by 0 publications
references
References 28 publications
0
0
0
Order By: Relevance

No citations

Set email alert for when this publication receives citations?