Proceedings of the 3rd ACM Symposium on Spatial User Interaction 2015
DOI: 10.1145/2788940.2794365
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Effects of Bezel Size in Large Tiled Display Gaming

Abstract: Figure 1. Bezel size/compensation conditions. (a) No bezels. (b) 0.25 cm size, compensation off; (c) 4 cm size, compensation on. (d) Close-up of player ship split by un-compensated bezels. (e) Close-up of player ship occluded by compensated bezels.

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“…Recently, the LCD video wall market is expanding, as the size of bezel has been reduced to less than 3 mm [7]. However, the diversification of LCD product line has several problems regarding maintenance.…”
Section: Introductionmentioning
confidence: 99%
“…Recently, the LCD video wall market is expanding, as the size of bezel has been reduced to less than 3 mm [7]. However, the diversification of LCD product line has several problems regarding maintenance.…”
Section: Introductionmentioning
confidence: 99%