2023
DOI: 10.1093/iwc/iwad034
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Effects of Interaction Method, Size, and Distance to Object on Augmented Reality Interfaces

Abstract: Augmented reality (AR) technologies are becoming increasingly popular. However, studies regarding the usability of AR interfaces are scarce. This study aims to derive the optimal usability design of the AR interface by analyzing the performance of 12 interface conditions (2 button sizes × 3 distances × 2 interaction types). An experiment was conducted using Microsoft HoloLens, in which participants performed button selection tasks with an array of 3 × 3 virtual buttons. The task completion time and the number … Show more

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Cited by 3 publications
(1 citation statement)
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“…Fitts' Law has wide-ranging applications in UI/UX design. Based on this law, the following principles can be explained: when a button has a larger area, it is easier for users to click, resulting in shorter interaction time [9] . Conversely, when the distance between the mouse cursor or finger and the button is greater, it becomes more difficult for users to click, leading to longer interaction time.…”
Section: Fitts' Law and Its Related Applicationsmentioning
confidence: 99%
“…Fitts' Law has wide-ranging applications in UI/UX design. Based on this law, the following principles can be explained: when a button has a larger area, it is easier for users to click, resulting in shorter interaction time [9] . Conversely, when the distance between the mouse cursor or finger and the button is greater, it becomes more difficult for users to click, leading to longer interaction time.…”
Section: Fitts' Law and Its Related Applicationsmentioning
confidence: 99%