2019 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) 2019
DOI: 10.1109/ismar.2019.00018
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Efficient 3D Reconstruction and Streaming for Group-Scale Multi-Client Live Telepresence

Abstract: SLAMCast 4 ECs Ours 24 ECsFigure 1: Illustration of our novel highly scalable multi-client live telepresence system. While previous approaches are limited to a low number of up to 4 remote exploration clients, our system is capable of providing an immersive telepresence experience within a live-captured high-quality scene reconstruction to more than 24 clients simultaneously without introducing further latency. ABSTRACTSharing live telepresence experiences for teleconferencing or remote collaboration receives … Show more

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Cited by 13 publications
(11 citation statements)
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“…One thread of research in this space is MR telepresence, in which the goal is to capture remote spaces and users and reproduce them elsewhere in real time. Recent papers in this area include Kunert et al (2018), Stotko et al (2019b), and Stotko et al (2019a). Another research thread is what we call world-aware environment generation, in which the goal is to create a virtual environment that possesses some of the same characteristics of the real environment-for example, areas that are not navigable in the real environment are also not navigable in the virtual environment.…”
Section: Our Proposed Taxonomy For Mr Experiencesmentioning
confidence: 99%
“…One thread of research in this space is MR telepresence, in which the goal is to capture remote spaces and users and reproduce them elsewhere in real time. Recent papers in this area include Kunert et al (2018), Stotko et al (2019b), and Stotko et al (2019a). Another research thread is what we call world-aware environment generation, in which the goal is to create a virtual environment that possesses some of the same characteristics of the real environment-for example, areas that are not navigable in the real environment are also not navigable in the virtual environment.…”
Section: Our Proposed Taxonomy For Mr Experiencesmentioning
confidence: 99%
“…This can be realised with high frame rates, so that RGB-D cameras also allow an acquisition of dynamic scenes. Addressing both efficient and robust geometry acquisition, KinectFusion (Izadi et al 2011) and its improved variants (Nießner et al 2013;Kähler et al 2016;Dai et al 2017;Stotko et al 2019b) are widely used. However, major limitations of RGB-D cameras are typically given regarding the accuracy of geometry acquisition, which might not meet the standard of indoor surveying applications.…”
Section: Sensor Systems For 3d Indoor Mappingmentioning
confidence: 99%
“…Such RGB-D cameras allow for scene capture with high frame rates and are therefore often suitable for acquiring both static and dynamic scenes. Among a diversity of approaches, KinectFusion (Izadi et al, 2011) and respective improvements (Nießner et al, 2013;Kähler et al, 2016;Dai et al, 2017b;Stotko et al, 2019) have become popular methods for fast scene reconstruction. For a detailed survey on 3D scene acquisition with RGB-D cameras, we refer to (Zollhöfer et al, 2018).…”
Section: Sensor Systemsmentioning
confidence: 99%