2014 Computer Games: AI, Animation, Mobile, Multimedia, Educational and Serious Games (CGAMES) 2014
DOI: 10.1109/cgames.2014.6934144
|View full text |Cite
|
Sign up to set email alerts
|

Empirically measuring control quality of gesture input

Abstract: As new input devices emerge new paradigms of interaction must emerge with them. Recent advances in technology have lowered the cost of gesture-based hardware, enabling them to be adopted by and integrated into mainstream applications. Given the novelty of these devices, however, little is known about how this form of interaction can be integrated into existing computing paradigms or how it compares with existing input methods. It is therefore important to examine the role of gesture control across current appl… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...

Citation Types

0
0
0

Year Published

2022
2022
2022
2022

Publication Types

Select...
1

Relationship

0
1

Authors

Journals

citations
Cited by 1 publication
references
References 12 publications
0
0
0
Order By: Relevance