1997
DOI: 10.1002/(sici)1097-024x(199703)27:3<291::aid-spe85>3.0.co;2-k
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Event Handling in the Lego System

Abstract: SUMMARYAn event is an action that alters a program's normal flow of execution. Events can be classified into asynchronous (such as the expiration of a timer or a request to terminate a process) and synchronous (for example, arithmetic and protection faults). When an event occurs during the execution of a process, specialized software is required, either in the kernel, the process, or both. This paper describes the experiences gained in the design, implementation and operation of the event handling mechanism de… Show more

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