“…In this perspective, the use of digital games is being presented by the researchers as an allied in the fight against NCDs once the gamification is gradually becoming a characteristic of the human behaviour in this century. Among the big variety of digital games, the current evidences have named the Exergames as a potential tool to contribute in an effective way in the increase of the level of physical activity as well as in reducing body mass above the health level, mainly in children and young people (Gao, Zhang, & Stodden, 2013;Lamboglia et al, 2013;Wu, Wu, & Chu, 2015). Facing such evidences, the use of digital games as a public health strategy is being observed in some developed country (Mccallum, 2012).…”