2021
DOI: 10.2196/preprints.34768
|View full text |Cite
Preprint
|
Sign up to set email alerts
|

Exploring digital biomarkers for wellbeing through exergame interactions (Preprint)

Abstract: BACKGROUND Ecologically valid evaluations of patient states or wellbeing by means of new technologies is a key issue in contemporary research in silver science. The in-game metrics generated from interaction of users with serious games can potentially be used in predicting or characterizing user’s health and well-being state. There is currently an increasing body of research that investigates the use of measures from interaction with games as digital biomarkers for health and wellbeing … Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...

Citation Types

0
0
0

Publication Types

Select...

Relationship

0
0

Authors

Journals

citations
Cited by 0 publications
references
References 52 publications
0
0
0
Order By: Relevance

No citations

Set email alert for when this publication receives citations?