2007
DOI: 10.1109/tmm.2007.902862
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Face Modeling and Animation Language for MPEG-4 XMT Framework

Abstract: Abstract-This paper proposes FML, an XML-based face modeling and animation language. FML provides a structured content description method for multimedia presentations based on face animation. The language can be used as direct input to compatible players, or be compiled within MPEG-4 XMT framework to create MPEG-4 presentations. The language allows parallel and sequential action description, decision-making and dynamic event-based scenarios, model configuration, and behavioral template definition. Facial actio… Show more

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Cited by 8 publications
(2 citation statements)
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“…However, these standards provide a rather low-level basis for animators, as they describe the parameters as a set of "pseudo-muscles" that can be activated in a given moment to produce a facial expression (Section 3.3 overviews the MPEG-4 FA). Hence there have been several efforts made to produce a higher-level parameter approach to generate facial animations in an effective way [Perlin 1997;Cassell et al 2001;Rutledge 2001;Byun and Badler 2002;Carolis et al 2004;Not et al 2005;Arya and DiPaola 2007].…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…However, these standards provide a rather low-level basis for animators, as they describe the parameters as a set of "pseudo-muscles" that can be activated in a given moment to produce a facial expression (Section 3.3 overviews the MPEG-4 FA). Hence there have been several efforts made to produce a higher-level parameter approach to generate facial animations in an effective way [Perlin 1997;Cassell et al 2001;Rutledge 2001;Byun and Badler 2002;Carolis et al 2004;Not et al 2005;Arya and DiPaola 2007].…”
Section: Related Workmentioning
confidence: 99%
“…Recent research on facial animation has lead to models that explore expressiveness, communication, and interactivity; much of this research is focused on ECA development [de Rosis et al 2003;Smid et al 2004;Cosi et al 2007;Huang et al 2008] and provides a range of studies that correlate human psycho-social behavior and facial animation. Together with development of a facial animation platform, we found several studies about face parameterization and scripting languages for assisted and automatic animation generation [Perlin 1997;Cassell et al 2001;Rutledge 2001;Arafa and Mamdani 2002;Byun and Badler 2002;Carolis et al 2004;Not et al 2005;Arya and DiPaola 2007;Vilhjálmsson et al 2007]. These studies have enabled higher-level description of a character's facial behavior.…”
Section: Introductionmentioning
confidence: 99%