2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality 2007
DOI: 10.1109/ismar.2007.4538823
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Face-to-Face Tabletop Remote Collaboration in Mixed Reality

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Cited by 19 publications
(14 citation statements)
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“…Examples for AR systems that support remote collaboration can be found in Billinghurst and Kato (1999), Höllerer et al (1999), Stafford et al (2006), Minatani et al (2007), Poelman et al (2012), Datcu et al (2014a), or Billinghurst and Thomas 517 Collaboration in Augmented Reality (2011). For example, WearCom (Billinghurst and Kato 1999) enables users to see remote collaborators as virtual avatars in real space.…”
Section: Introductionmentioning
confidence: 99%
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“…Examples for AR systems that support remote collaboration can be found in Billinghurst and Kato (1999), Höllerer et al (1999), Stafford et al (2006), Minatani et al (2007), Poelman et al (2012), Datcu et al (2014a), or Billinghurst and Thomas 517 Collaboration in Augmented Reality (2011). For example, WearCom (Billinghurst and Kato 1999) enables users to see remote collaborators as virtual avatars in real space.…”
Section: Introductionmentioning
confidence: 99%
“…Stafford et al (2006) introduce a new interaction metaphor called Bgod-like interaction^which supports multi-scale interaction between outdoor wearable AR users and indoor users using a tabletop projector, and aims at improving sharing of situational and navigational information between remote users. Minatani et al (2007) describe a system that enables two distributed users to a play a tabletop game in an AR conferencing scenario. Poelman et al (2012) introduce and evaluate an AR system that allows remote experts to collaborate with local investigators on a crime scene investigation in order to secure evidence.…”
Section: Introductionmentioning
confidence: 99%
“…MR makes it possible to seamlessly merge virtual objects into real world. More attention on the attempts to apply these techniques to remote collaborative work is being paid these years [5]- [9]. A remote MR system [5] that enables distant users to play Othello game was proposed.…”
Section: Introductionmentioning
confidence: 99%
“…More attention on the attempts to apply these techniques to remote collaborative work is being paid these years [5]- [9]. A remote MR system [5] that enables distant users to play Othello game was proposed. It allows the users see each other and share the appearance of objects set on the top of a table.…”
Section: Introductionmentioning
confidence: 99%
“…Studies on remote collaboration have tried to emulate face-toface communication using different supports such as virtual reality [4] or videoconferencing. However, VR forces user to wear cumbersome equipment whereas VC fails when there is a need to collaborate on complex scenarios beyond documents and desktop sharing.…”
Section: Introductionmentioning
confidence: 99%