2021
DOI: 10.48550/arxiv.2105.04006
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Fast Period Searches Using the Lomb-Scargle Algorithm on Graphics Processing Units for Large Datasets and Real-Time Applications

Abstract: Computing the periods of variable objects is well-known to be computationally expensive. Modern astronomical catalogs contain a significant number of observed objects. Therefore, even if the period ranges for particular classes of objects are well-constrained due to expected physical properties, periods must be derived for a tremendous number of objects. In this paper, we propose a GPU-accelerated Lomb-Scargle period finding algorithm that computes periods for single objects or for batches of objects as is nec… Show more

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