Artificial Life Models in Software
DOI: 10.1007/1-84628-214-4_2
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Framsticks: A Platform for Modeling, Simulating, and Evolving 3D Creatures

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Cited by 6 publications
(5 citation statements)
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“…For artificial creatures, diverse genetic encodings may exist (there are several encodings in the Framsticks system [5]). Some of them allow to evolve creatures that are better adapted to certain tasks than others.…”
Section: Discussionmentioning
confidence: 99%
See 1 more Smart Citation
“…For artificial creatures, diverse genetic encodings may exist (there are several encodings in the Framsticks system [5]). Some of them allow to evolve creatures that are better adapted to certain tasks than others.…”
Section: Discussionmentioning
confidence: 99%
“…We used phenotypes created (designed, evolved) in the Framsticks environment [5], as there is a large database of diversified creatures available. This database includes both results of various evolutionary experiments and the most interesting constructs designed by hand, as well as designed individuals that underwent evolution.…”
Section: Methodsmentioning
confidence: 99%
“…Although rule-based generative encodings have been widely used (e.g., [17], [20], [23]), we note that our encoding and the resulting phenotypes are very different from those of prior systems. Existing approaches develop systems consisting of large numbers of simple repeated structures.…”
Section: Tissue-level Modelsmentioning
confidence: 95%
“…Existing approaches develop systems consisting of large numbers of simple repeated structures. For example, in Framsticks [20], the body of a robot is composed of a set of interconnected simple elements called sticks. The simplicity, uniformity and large numbers of these system building blocks allow the rewrite rules significant freedom in manipulating the structure.…”
Section: Tissue-level Modelsmentioning
confidence: 99%
“…Another 3D simulation is Framsticks [15,10,14,11,12,13], but here, they took a very unusual approach to the animal models and evolution mechanics. The creatures contain mechanical structures ("bodies") and control systems ("brains"), which results in very unusual appearance, like stick segments with joints.…”
Section: Related Workmentioning
confidence: 99%