2023
DOI: 10.5194/agile-giss-4-2-2023
|View full text |Cite
|
Sign up to set email alerts
|

From Floorplan to Navigation Concepts: Automatic Generation of Text-based Games

Abstract: Abstract. Text-based games are environments in which defining the world, the representation of the world to the player (hereafter, agent) and agent interactions with the environment are all through text. Text-based games expose abstract, executable representations of indoor spaces through verbally referenced concepts. Yet, the ability of text-based games to represent indoor environments of real-world complexity is currently limited due to insufficient support for complex space decomposition and space interacti… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...

Citation Types

0
0
0

Publication Types

Select...

Relationship

0
0

Authors

Journals

citations
Cited by 0 publications
references
References 25 publications
0
0
0
Order By: Relevance

No citations

Set email alert for when this publication receives citations?